The original game manual hints that you should experiment with items to determine their abilities. (The difficulty class of the game advances every two dungeons with the exception of Catacombs 2, Catacombs 3, and Harkyn's Castle 1, which are all the same difficulty class.) By the time you start getting adamant and diamond weapons, you'll find that they are totally outclassed, not only by other weapons being dropped at the current difficulty class but previous ones as well. And, not everything that drops at the same difficulty level is equally good. Some of the items with magical functions are underpriced compared to their non-magical counterparts. The Mithril Mace was a data quality issue in the originals, which is fixed in the remasters. Price is a rough guideline, not an absolute indicator.
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